After playing game several times we came to a realization that game lacks replayablity- so we have decided to go into shops and look at existing boardgames - and how they deal with replaybility. The most common resolution is map expansion, which would make clumsier and we would have to adjust a gameplay for that- as currently it would not work out. We were tying to come up with a dynamic map- that will alter every time game is played yet - it should be inbuilt in the map- resolution was a spinning will in the middle of the map. now we had a new problem - it had to spin according to something - so we introduced 12-fold dice. 1 to 6 rotates the wheel to random angle and 7 to 12 would replace previous chance cards. Now that cards are gone - we have decided to create a list with corresponding numbers which will slide out of the board when played.
Also we had to improve rules, before it was possible to wait for a player to get to the needed castle with the flag, making it impossible to win. So we have added are around each point which can only be accessed by other players when player with a flah is there- making it fair for both sides.
We have created digital version of the map.

No comments:
Post a Comment